Holy War Login Holy War Songtext

Holy War ist ein komplexes Online-Rollenspiel, bei dem Du kostenlos mitspielen kannst. Dieses Browserspiel bietet neben einer großen Community vor allem. The article focuses on this accusation and departs from an analysis of the concept of “holy war” in the three religions. The article concludes with setting out a. Many translated example sentences containing "holy war" – German-English dictionary and search engine for German translations. Jetzt Produkte bewerten & CHF 50 Gutschein gewinnen! Schreibe eine Bewertung mit mindestens 50 Wörtern und gewinn monatlich einen von drei CHF Lost city of Atlantis · Kriegsgefangene – Prisoners of war · Operation Mindfall Chance to Live · Online Krimi · +41 76 86 40 [email protected] Login Uruguay, Uzbekistan, Vanuatu, Vatican City (Holy See), Venezuela, Vietnam.

Holy War Login

The article focuses on this accusation and departs from an analysis of the concept of “holy war” in the three religions. The article concludes with setting out a. Many translated example sentences containing "holy war" – German-English dictionary and search engine for German translations. Lost city of Atlantis · Kriegsgefangene – Prisoners of war · Operation Mindfall Chance to Live · Online Krimi · +41 76 86 40 [email protected] Login Uruguay, Uzbekistan, Vanuatu, Vatican City (Holy See), Venezuela, Vietnam.

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Frauen Polterabend. Dieses W. Leider zur Zeit nicht verfügbar! Login Login. Seid Ihr bereit für eine Interaktive Stadtführung der anderen Art? Diese Website verwendet Cookies, https://printablecoloringpages.co/which-online-casino-pays-the-best/g-tickets.php Ihr Benutzererlebnis zu verbessern, die Sicherheit der Seite zu verstärken und Ihnen personalisierte Werbung anzuzeigen. Startet das Abenteuer durch here Stadt mit einer Agentenrally und meistert die Rätsel read more durch Rapperswil. Der kommende Silberling macht da auch keine Ausnahme und ist somit eine weitere Lehrstunde in Sachen Brutalität. Eine digitale Schnitzeljagd nach euren Vorstellungen?

Holy War Login Video

Toto - Holy War (Official Audio) You may only drink elixirs and change equipment up to 15 min. Your present value will be lower for Comdirect Musterdepot are battles. Then a member https://printablecoloringpages.co/top-online-casino/bitcoin-rechner-euro.php that Order will be displayed. You here also win gold and gain experience points without necessarily engaging in a risky fight. Each ticket gets you 30 minutes additional time. Attack: the higher your attack value, the better your attack technique and the more effective your attack will be. The tournament runner-ups also receive Machina bonus of 5 hours work-wages. Through assaults, plundering and protecting you will gain experience points. Holy war LP online kaufen bei EMP ✩ Riesige Produkt-Auswahl ✓ Kauf auf Rechnung ➤ Jetzt zugreifen. auch-e Zahra ist die größte Friedhof in dem Land. Es ist der Platz zum Ausruhen für über 1,3 Millionen Seelen. Mehr als von den toten waren Opfer der. Wenn du es nicht kennst, solltest du es unbedingt ausprobieren! 1/ Ist Holy War kostenlos? Holy War Songtext. Fuck, don't tell me you're fine all the time. It'll get in my head a bad way, babe. Don't let it creep in your mind, you'll go blind that way. Die Kirche war toll und das Haus (einer von vielen im Besitz der Aristocrat) war Welche Hotels gibt es in der Nähe von Church of The Holy Virgin? Hotels in.

Abbrechen Absenden. Your feedback will be reviewed. Vergleichen crusade noun. Möchten Sie mehr lernen? Übersetzungen von holy war auf Chinesisch traditionell.

Brauchen Sie einen Übersetzer? Was ist die Aussprache von holy war? Durchsuchen holy orders. Holy Spirit. Holy Week.

Image credits. Submit Feedback. Thank you for your feedback. The Editors of Encyclopaedia Britannica Encyclopaedia Britannica's editors oversee subject areas in which they have extensive knowledge, whether from years of experience gained by working on that content or via study for an advanced degree See Article History.

Britannica Quiz. Wars Throughout History: Fact or Fiction? Learn More in these related Britannica articles:. Crusades , military expeditions, beginning in the late 11th century, that were organized by western European Christians in response to centuries of Muslim wars of expansion.

From level 15 and upwards, you can create your own order. An order foundation will cost you gold coins. This gold will be used for the order foundation and for a stage 1 order residence.

You can expand the order residence as your order earns more gold through donations from members and gold won in battles. The larger your order residence is, the more members you can accept and the more allies can support you in city battles 5 allies per residence level.

As an order member, you will find an overview on all important order data on this page. The Order Master is indicated by a golden star and each Army Commander by a silver star.

Each Order member's language is displayed with a little flag. On these pages, you can donate gold to your order up to a total amount of no more than 10 x your level per day , leave the order Note: if you leave your order, you must wait 30 days to rejoin that same order again, and may not join another order at all for 7 days less the number of days you were an order member - i.

During this wait time it is aso not possible to found a new order. Each order member enjoys the possibility of seeing when their fellow member last logged in.

The Order Master and the Army Commanders perform the administrative duties of the order, control order alliances and assign order members their titles.

In this section, the Order Master may appoint and remove Army Commanders, dismiss order members or disband the order. Inactive order members that did not log on for 60 days are removed from the order.

The Order Master will never be removed and if the last Army Commander is removed the remaining Order Master will take over his post as well.

The order master may change the name and the abbreviation of the order. The change requires an unused ticket.

The order name may be between 3 and 30 characters in length. The order abbriviation can be from 1 to 5 characters in length.

Only letters and numbers may be used, and at least 1 letter must be included. Order History: Order leaders can view the order's last 10 activities under Order Overview.

Declaration of War : An order may attack another order or cities of another order, if that order does not have a city. The following rules apply to declarations of war and city attacks: - Only Order Masters or Army Commanders can declare battles.

The number of simultaneous defenses is not limited. Order battles: The order master OM and army commander AC may search for another order under Dipolmacy and declare war cost: gold; from 5 order members onward.

An order battle can only be declared if the other order does not control cities which can be attacked at present. For 36 hours after a battle, an order cannot fight another battle.

Alliance members may not be declared upon. If battle is declared on an order, the army commander and the order master will be informed through an in-game message.

The player who declares the battle is automatically registered for that battle. Every other order member has to register manually.

City battles: City battles are declared by the order master or army commander on the world map in the battles menu.

Clicking a city reveals all relevant information about it: Which faction and order controls it, the city bonus, date and time of the last battle and if the city is currently attackable.

Depending on which cities your faction controls, their sphere of influence changes. You can display the sphere of influence on the world map.

You can only attack cities in your sphere of influence that are either controlled by another order or by another faction.

This means that you can not attack neutral cities of your own faction or cities of your allies. Rome and Jerusalem are never attacked by orders and only fought for in the Holy Battles.

The become attackable when the Christians control all Saracen cities, or if the Saracens control all Christian cities.

The battle takes place 12 hours after the declaration and the player who declared ii is automatically registered for it. In contrast to the order battles your order can only receive support from allies and mercenaries in city battles, but not from volunteers.

The number of allies is limited: For every level of your order residence 5 allies can register for your city battles. City-Bonus: Every conquered city gives the controlling order or their members certain bonuses such as discounts on mercenary bookings or higher pay.

Of these bonuses only 5 can be active at the same time, even if the order controlls more cities.

The order master decides which of the available boni to activate. Defence Bonus: Defenders in an order battle get a defence bonus equal to their order residence level.

Order Alliances : As soon as the Order Master or Army Commander adds another order to your alliance administration under Diplomacy, and that order confirms the alliance, an alliance is formed.

Your order members will receive a notification if they look at the members profile for this order stating that they now belong to an order alliance.

As soon as both orders dissolve the alliance, the alliance will be deleted. Under diplomacy, the order leadership can specify which of the different groups joining a battle may see the army camp mercenaries and volunteers.

However, if the opposing order spies on the camp, then the camp becomes visible to everybody in it as well. The order also has the opportunity to choose a battle strategy.

Each strategy has its own advantages and disadvantages which are listed for you to consider. The chosen strategy applies to all warriors fighting for the order, whether the order is attacking or defending.

When an order still wants to accept new members, the order leadership can add it to the list of such orders under Diplomacy.

Players looking for an order can then consult the list and apply directly to the order of their choice. Alternatively, players can add their names to a list of those looking for an order and order leadership may then contact the players directly.

The City is where you can purchase necessary supplies for your character. The following shops are at your disposal: Blacksmith: Buy or sell weapons, shields, helmets and armour Elixir Shop: Buy or sell all kinds of elixirs Horse stables: Buy or sell horses Market stall: You also have the opportunity to buy or sell all items at the market stalls.

Often you will find a better price for an item in the Market, but you must be patient. The item decreases in value when it is constantly sold on the market.

If you sell a horse on the market, it will lose its trained property values. As a premium player, you can sell more than one elixir at a time and you do not have to wait.

Premium players can also use the market assistant. He will take care of your shopping. Offers will stay on the market for a maximum of 24 hours.

Offers are then automatically cancelled and the item will be returned to your inventory. Your offers can be found when clicking on 'my offers'.

Your offers will not be displayed under 'buy' Interested buyers may send a message all stalls except elixir stall : if you activate this feature when setting up your market offer, an interested buyer may send you a message.

In this way, you can negotiate the price. Note: By replying to the message you will lose your anonymity, since the interested buyer will see your name as sender.

A flag indicates the language of the seller, so that customers know in which language they should address them.

Market Assistant: Premium players can take advantage of the Market assistant. You can tell the Market Assistant which elixirs you wish to buy and the total sum of gold that you wish to spend.

He will then buy as many elixirs that he can. He will start with the cheapest elixirs. Work: Here you can put yourself to work.

The higher your level, the better the pay. Your wage must be collected within seven days, else it will expire.

If you are summoned to an order battle during your work time, and you cannot finish work, you will join the battle, and you will only be paid for evey full hour you've worked till then.

You will be paid before the start of the battle. The same holds true if you enter the army camp prior to the completion of work.

If you do not collect your work pay before the battle, it will be paid to you automatically and you will then go to battle with your pay.

Mercenary Registry: Staring from level 6, you can offer your services as a mercenary siging up to the mercenary registry.

Your offer will remain posted until you are either hired by an order, or 3 days elapse. The minimum asking fee you may demand cannot be less than your level x 10 gold, and the maximum asking fee cannot exceed your level x level x 8 gold.

Therefore, go to the army camp in plenty of time to recuperate, or strengthen yourself with healing elixirs. Otherwise, you will still fight, but you will not be paid and the order that engaged you will get the mercenary fee returned to them before the battle.

If you participate correctly, you will receive your pay and a good reference, to help get you hired again. As Order Master or Army Commander, you can recruit mercenaries to support you in battle cost: 10 gold coins per arrangement.

You cannot recruit soldiers who have another battle within 30 min. End of recruitment is 30 min. Arena: You decide on the amount of gold you want to put at stake.

From level 10 onwards you can challenge others in the arena. If someone accepts your challenge, your opponent sets the same stake at least 10 x level, maximum 20 x level and you meet in the arena for a fight.

You can also accept the challenge of another warrior who is already waiting in the arena. Team Arena: Starting at level 10, premium players can form their own arena team cost: gold and challenge other teams to face off in the arena.

How your team has fared in the arena compared to other teams can be seen in the Highscore list. To fight in a team arena fight you need team arena TA points.

Premium players get 2 team arena points a day. No-premium players get 1 point per day. The points are associated with an account and are not reset when you change teams.

The points are reissued everyday at 12am server time, and are nonaccumulating you can't save them up over days.

Each combatant in a team arena fight may earn up to 3 experience points. At the end of the fight, your life points will be reset to the value you had before entering the team arena fight.

Note: if neither of the two team leaders are properly premium free beginner's premium doesn't count , the team may neither issue challenges, nor be challenged.

Order-Arena : Orders can test their mettle against each other in the Order-Arena without having mercenaries or volunteers join in.

Participants earn experience points like in normal order battles up to 3 XP but do not get any booty. Damage received in the arena fight will not carry over, and after the arena fight you will have as many life points as you had before entering the arena.

The Order Master or Army Commander can register their order for the arena or accept existing challenges.

The registration fee is equal to twice the sum of all order members' levels. Issued challenges last for 6 hours. Should no one accept the challenge or should the order withdraw its challenge, the registration fee will be refunded.

Arena fights and order battles must be at least 60 minutes apart from each other. The fight will start 20 minutes after the challenge is accepted.

Tournaments : Tournaments are events which span across all worlds and languages, in which the participants duel each other in a K.

The winners of each bout get a reward after every round and the two finalists take home an additional reward.

Tournaments and Holy Battles take place in rotation every Sunday at server time. Regsitration is closes 24 hours before the tournament begins.

All players level 10 and above can take part. Gladiator Tournament : Players face off against each other alone, without their horses.

Knight's Tournament : Players fight mounted on their steed. Without a horse you cannot participate in this tournament.

Info Print Cite. Submit Feedback. Thank you for your feedback. The Editors of Encyclopaedia Britannica Encyclopaedia Britannica's editors oversee subject areas in which they have extensive knowledge, whether from years of experience gained by working on that content or via study for an advanced degree See Article History.

Britannica Quiz. Wars Throughout History: Fact or Fiction? Learn More in these related Britannica articles:.

Crusades , military expeditions, beginning in the late 11th century, that were organized by western European Christians in response to centuries of Muslim wars of expansion.

Their objectives were to check the spread of Islam, to retake control of the Holy Land in the eastern Mediterranean, to conquer pagan areas, and….

There are also rules on holy war in —14; —14; ; and — Chapters 20—25 contain a great variety of laws; the just treatment of women captives, sexual offenses, exclusions from the religious community, public hygiene in campgrounds, and many other things.

Each Order member's language is displayed with a little flag. On these pages, you can donate gold to your order up to a total amount of no more than 10 x your level per day , leave the order Note: if you leave your order, you must wait 30 days to rejoin that same order again, and may not join another order at all for 7 days less the number of days you were an order member - i.

During this wait time it is aso not possible to found a new order. Each order member enjoys the possibility of seeing when their fellow member last logged in.

The Order Master and the Army Commanders perform the administrative duties of the order, control order alliances and assign order members their titles.

In this section, the Order Master may appoint and remove Army Commanders, dismiss order members or disband the order.

Inactive order members that did not log on for 60 days are removed from the order. The Order Master will never be removed and if the last Army Commander is removed the remaining Order Master will take over his post as well.

The order master may change the name and the abbreviation of the order. The change requires an unused ticket.

The order name may be between 3 and 30 characters in length. The order abbriviation can be from 1 to 5 characters in length.

Only letters and numbers may be used, and at least 1 letter must be included. Order History: Order leaders can view the order's last 10 activities under Order Overview.

Declaration of War : An order may attack another order or cities of another order, if that order does not have a city.

The following rules apply to declarations of war and city attacks: - Only Order Masters or Army Commanders can declare battles.

The number of simultaneous defenses is not limited. Order battles: The order master OM and army commander AC may search for another order under Dipolmacy and declare war cost: gold; from 5 order members onward.

An order battle can only be declared if the other order does not control cities which can be attacked at present.

For 36 hours after a battle, an order cannot fight another battle. Alliance members may not be declared upon.

If battle is declared on an order, the army commander and the order master will be informed through an in-game message.

The player who declares the battle is automatically registered for that battle. Every other order member has to register manually. City battles: City battles are declared by the order master or army commander on the world map in the battles menu.

Clicking a city reveals all relevant information about it: Which faction and order controls it, the city bonus, date and time of the last battle and if the city is currently attackable.

Depending on which cities your faction controls, their sphere of influence changes. You can display the sphere of influence on the world map.

You can only attack cities in your sphere of influence that are either controlled by another order or by another faction.

This means that you can not attack neutral cities of your own faction or cities of your allies. Rome and Jerusalem are never attacked by orders and only fought for in the Holy Battles.

The become attackable when the Christians control all Saracen cities, or if the Saracens control all Christian cities.

The battle takes place 12 hours after the declaration and the player who declared ii is automatically registered for it.

In contrast to the order battles your order can only receive support from allies and mercenaries in city battles, but not from volunteers.

The number of allies is limited: For every level of your order residence 5 allies can register for your city battles. City-Bonus: Every conquered city gives the controlling order or their members certain bonuses such as discounts on mercenary bookings or higher pay.

Of these bonuses only 5 can be active at the same time, even if the order controlls more cities. The order master decides which of the available boni to activate.

Defence Bonus: Defenders in an order battle get a defence bonus equal to their order residence level. Order Alliances : As soon as the Order Master or Army Commander adds another order to your alliance administration under Diplomacy, and that order confirms the alliance, an alliance is formed.

Your order members will receive a notification if they look at the members profile for this order stating that they now belong to an order alliance.

As soon as both orders dissolve the alliance, the alliance will be deleted. Under diplomacy, the order leadership can specify which of the different groups joining a battle may see the army camp mercenaries and volunteers.

However, if the opposing order spies on the camp, then the camp becomes visible to everybody in it as well.

The order also has the opportunity to choose a battle strategy. Each strategy has its own advantages and disadvantages which are listed for you to consider.

The chosen strategy applies to all warriors fighting for the order, whether the order is attacking or defending. When an order still wants to accept new members, the order leadership can add it to the list of such orders under Diplomacy.

Players looking for an order can then consult the list and apply directly to the order of their choice. Alternatively, players can add their names to a list of those looking for an order and order leadership may then contact the players directly.

The City is where you can purchase necessary supplies for your character. The following shops are at your disposal: Blacksmith: Buy or sell weapons, shields, helmets and armour Elixir Shop: Buy or sell all kinds of elixirs Horse stables: Buy or sell horses Market stall: You also have the opportunity to buy or sell all items at the market stalls.

Often you will find a better price for an item in the Market, but you must be patient. The item decreases in value when it is constantly sold on the market.

If you sell a horse on the market, it will lose its trained property values. As a premium player, you can sell more than one elixir at a time and you do not have to wait.

Premium players can also use the market assistant. He will take care of your shopping. Offers will stay on the market for a maximum of 24 hours.

Offers are then automatically cancelled and the item will be returned to your inventory. Your offers can be found when clicking on 'my offers'.

Your offers will not be displayed under 'buy' Interested buyers may send a message all stalls except elixir stall : if you activate this feature when setting up your market offer, an interested buyer may send you a message.

In this way, you can negotiate the price. Note: By replying to the message you will lose your anonymity, since the interested buyer will see your name as sender.

A flag indicates the language of the seller, so that customers know in which language they should address them.

Market Assistant: Premium players can take advantage of the Market assistant. You can tell the Market Assistant which elixirs you wish to buy and the total sum of gold that you wish to spend.

He will then buy as many elixirs that he can. He will start with the cheapest elixirs. Work: Here you can put yourself to work.

The higher your level, the better the pay. Your wage must be collected within seven days, else it will expire.

If you are summoned to an order battle during your work time, and you cannot finish work, you will join the battle, and you will only be paid for evey full hour you've worked till then.

You will be paid before the start of the battle. The same holds true if you enter the army camp prior to the completion of work.

If you do not collect your work pay before the battle, it will be paid to you automatically and you will then go to battle with your pay.

Mercenary Registry: Staring from level 6, you can offer your services as a mercenary siging up to the mercenary registry. Your offer will remain posted until you are either hired by an order, or 3 days elapse.

The minimum asking fee you may demand cannot be less than your level x 10 gold, and the maximum asking fee cannot exceed your level x level x 8 gold.

Therefore, go to the army camp in plenty of time to recuperate, or strengthen yourself with healing elixirs. Otherwise, you will still fight, but you will not be paid and the order that engaged you will get the mercenary fee returned to them before the battle.

If you participate correctly, you will receive your pay and a good reference, to help get you hired again. As Order Master or Army Commander, you can recruit mercenaries to support you in battle cost: 10 gold coins per arrangement.

You cannot recruit soldiers who have another battle within 30 min. End of recruitment is 30 min.

Arena: You decide on the amount of gold you want to put at stake. From level 10 onwards you can challenge others in the arena.

If someone accepts your challenge, your opponent sets the same stake at least 10 x level, maximum 20 x level and you meet in the arena for a fight.

You can also accept the challenge of another warrior who is already waiting in the arena. Team Arena: Starting at level 10, premium players can form their own arena team cost: gold and challenge other teams to face off in the arena.

How your team has fared in the arena compared to other teams can be seen in the Highscore list. To fight in a team arena fight you need team arena TA points.

Premium players get 2 team arena points a day. No-premium players get 1 point per day. The points are associated with an account and are not reset when you change teams.

The points are reissued everyday at 12am server time, and are nonaccumulating you can't save them up over days. Each combatant in a team arena fight may earn up to 3 experience points.

At the end of the fight, your life points will be reset to the value you had before entering the team arena fight.

Note: if neither of the two team leaders are properly premium free beginner's premium doesn't count , the team may neither issue challenges, nor be challenged.

Order-Arena : Orders can test their mettle against each other in the Order-Arena without having mercenaries or volunteers join in.

Participants earn experience points like in normal order battles up to 3 XP but do not get any booty. Damage received in the arena fight will not carry over, and after the arena fight you will have as many life points as you had before entering the arena.

The Order Master or Army Commander can register their order for the arena or accept existing challenges.

The registration fee is equal to twice the sum of all order members' levels. Issued challenges last for 6 hours.

Should no one accept the challenge or should the order withdraw its challenge, the registration fee will be refunded. Arena fights and order battles must be at least 60 minutes apart from each other.

The fight will start 20 minutes after the challenge is accepted. Tournaments : Tournaments are events which span across all worlds and languages, in which the participants duel each other in a K.

The winners of each bout get a reward after every round and the two finalists take home an additional reward.

Tournaments and Holy Battles take place in rotation every Sunday at server time. Regsitration is closes 24 hours before the tournament begins.

All players level 10 and above can take part. Gladiator Tournament : Players face off against each other alone, without their horses.

Knight's Tournament : Players fight mounted on their steed. Without a horse you cannot participate in this tournament.

You can to change your horse after registering but if you have no horse at the time registration closes you will be disqualified and your registration fee refunded.

Tournaments have a level-friendly design. After the close of registration, the two players with the most experience points form the first competition pair.

In the same way, all other players will be paired off from top down according to EP. Likewise, leagues are then formed from the top down.

Each league consists of 64 players, until only players or fewer are left to be assigned to a league. These remaining players will form the last league together.

All of a player's fights take place within the same league. Each player can then expect to be placed in a league relatively suitable and similar to their own level in strength.

Each league boasts its own victor. Thus, there are as many winners as there are leagues formed in a tournament. There is no healing between fights during the tournament, however.

If you win a fight, you enter the next round's with the life energy remaining after the preceding round. It costs 5 hours of work-wages to compete in a tournament.

This means that you've already gained your fee back after just a first-round win. Small deviations are possible here when your opponent's hourly wage differs from yours.

There are no healing costs involved. You emerge from the tournament with the same number of life points as you had at the moment before entering it.

Players receive an experience point for participating in the tournament, and an additional EP for each victory earned.

Player level has no impact on the experience points awarded in a tournament. If any fight in a tournament ends in a draw, victory is awarded to the player with fewer experience points.

Besides the winnings taken off each defeated player along the way to victory, the winner of each league also receives a tournament victory point for the highscore board, and 10 hours worth of work wages in gold.

The tournament runner-ups also receive a bonus of 5 hours work-wages. Team Tournament : A tournament for arena teams The team Doyen and Strategist can put together a team of up to 6 members.

The player who assembles the team pays the registration fee of 5 hourly wages upon registering their team. Players picked for team must confirm their participation in the tournament, and along with the confirmation they have to pay their own registration fee of 5 hours' work wages.

At least two team members must confirm participation or the team will be disqualified. In this case, the registration fee will be refunded.

The teams will be arranged in leagues according to the highest level player on the team and paired off with team boasting the next highest level player.

All players will be fully healed at the beginning of the tournament. The fight is over when one team has lost all team members and the winning team will advance to the next round with its remaining fighters.

Before the next round's fights, all surviving team members will be fully healed. Experience points are awarded each fight like in a normal team arena competition.

Whenever a team progresses to the next round, each player of this team including those who are already dead receives a reward of 50 percent of their sign-up fee.

Members of the first and second place teams in each league win an extra gold reward. The amount of the reward is dependent upon player level, size of the player's tournament team the smaller the team, the larger the reward , and what place the team came in 1st or 2nd.

Members of the first place team also get a tournament victory point for the highscore board. Highscores and Trophies : As soon as you collect a victory point, the win will be reflected in the highscore list and the trophy count in your profile will be altered accordingly.

Trophies will be displayed in a player's profile as long as they have earned at least one. Highscore points and trophies for team arena competitions are likewise automatically accredited.

Betting : After the competing players in a tournament have been placed into leagues, from 24 hours before a tournament begins up until 15 minutes before a tournament begins, all players can place bets on who the winners will be.

Information about player-stats can be gathered using the scouting feature 1 hour's wages per scout to help you decide on possible victors.

The aim of betting is to win a jackpot. When the leagues are established, there will also be a gold jackpot set up for each league.

The jackpot for each league holds a minimum of 10 gold; Once players place bets amounting to more than the basic minimum in each jackpot, then the jackpot will grow proportionately.

That means, once a player places the 10 st gold coin, the jackpot grows with every additional piece of gold bet by a player in this league.

Bet amounts are limited: per league from 1 up to 12 hours' work wages. If more than one player chooses the right winner, then the jackpot is divided among them all according to how much each player wagered.

All winnings must be collected within 6 days or they are forfeited. Order battles cannot be declared from Tavern: With a bit of luck, you can multiply your gold here!

In the tavern, you will find games of chance where you can bet and win gold. The Holy Battle is fought between the Christians and the Saracens, where they try to shift the frontier to Rome or Jerusalem and ultimately conquer these cities.

City battles and order battles are fought between the player orders. City battle are fought for control over a city and order battles to plunder the enemies treasury.

You can only participate in one battle every hour and you have to register for every battle you want to fight. This also applies for battles involving your own order!

If you are enrolled in a battle, you have the opportunity to go to the army camp. If you do not go to the army camp, you will automatically be drawn in 5 minutes before the battle begins.

You will automatically take part in the battle equipped with your best weaponry. While you are in the army camp, you rest up for the upcoming battle and you cannot do anything else.

However, you cannot be attacked, either. Order battles: On the Battle page, you see the upcoming battles and those battles for which you are already registered.

From level 5, you may choose sides in scheduled order battles and support either party by fighting alongside them in their struggle for victory.

An order battle cannot be declared between City battles: From here you can access the world map with information about all cities and the current frontiers.

Below the map is a display of all declared city battles. The battles where you can participate are displayed at the top.

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